# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-98 95 50 -85 127 63 OreSpire.tml
-93 106 -30 -86 111 -25 ZombieHut.tml
-18 82 -19 -14 88 -16 StonePillar.tml
-4 44 369 7 60 405 SunkenShip-v3.tml
5 80 69 20 88 78 Archway.tml
27 101 228 34 105 235 TinyFarmField.tml
106 72 200 113 81 207 Outcrop.tml
142 77 286 146 79 290 EmeraldOreOutcrop.tml
160 49 412 168 66 438 shipwreck.tml
186 64 62 206 78 82 Altar.tml
211 67 216 214 71 218 SkeletonHeadStatue.tml
266 68 378 276 73 388 RuinedSmallFountainDiagonal.tml
276 65 103 291 73 118 Mausoleum.tml
295 67 196 300 73 201 CaveSpiderBurrow.tml
337 75 271 340 79 274 StoneGrill.tml
343 66 346 350 71 351 ZombieHut.tml
394 66 193 401 69 198 Melonfield.tml
425 64 336 432 68 343 TinyFarmField.tml
482 44 475 518 60 486 SunkenShip-v3.tml
509 64 199 517 72 210 MinersHut.tml
534 62 281 541 71 288 Outcrop.tml
585 68 374 589 70 378 EmeraldOreOutcrop.tml
637 70 226 642 75 233 ZombieHut.tml
680 68 352 685 74 357 CaveSpiderBurrow.tml
